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Chapter 4: Describing Motion Around Us

Science · CBSE Class 9 · NCERT ‘Exploration’ · Notes & Solutions

Describing Motion Around Us — Detailed Notes

Everything in nature is in motion. To study complex motions we use idealised forms: linear (straight-line), circular and oscillatory. This chapter covers motion in a straight line and uniform circular motion, described in words, numbers, equations and graphs.

4.1 Position, distance & displacement

Position is given by the distance and direction of an object from a fixed reference point (origin). An object is in motion if its position changes with time, otherwise it is at rest. On a line, direction is shown by + and − signs.

Distance travelled = total path length covered (only magnitude, SI unit m). Displacement = net change in position between two instants — it has both magnitude and direction. Magnitude of displacement ≤ total distance; they are equal only when the object moves in one direction without turning back. Quantities with only magnitude are scalars; those needing magnitude + direction are vectors.

4.1.3 Average speed & average velocity

Average speed = total distance ÷ time interval (scalar). Average velocity vav = displacement ÷ time interval = s ÷ t (vector). SI unit of both: m s⁻¹ (also km h⁻¹; 1 km h⁻¹ = 5/18 m s⁻¹). Uniform motion = equal distances in equal time intervals (constant speed); non-uniform = unequal distances in equal times.

4.1.4 Average acceleration

Average acceleration a = change in velocity ÷ time = (v − u) ÷ (t₂ − t₁). SI unit: m s⁻². If speed increases, a is in the direction of velocity (+); if speed decreases, a is opposite (−, called retardation). Acceleration can arise from a change in magnitude or direction of velocity, or both. An object can move fast yet have zero acceleration (constant velocity). Freely falling bodies have constant acceleration g = 9.8 m s⁻² downward.

4.2 Graphs of motion

Position–time graph: a straight line → constant velocity; the slope = velocity. A line parallel to the time axis → object at rest. A curve → changing velocity (acceleration). Steeper slope → greater velocity.

Velocity–time graph: the slope = acceleration; the area under the graph (with the time axis) = displacement. A horizontal line → constant velocity (zero acceleration); a sloping straight line → constant acceleration.

4.3 Kinematic equations (constant acceleration)

With u = initial velocity, v = final velocity, a = acceleration, t = time, s = displacement:

(1) v = u + at
(2) s = ut + ½at²
(3) v² = u² + 2as

These apply only when acceleration is constant. Signs of u, v, a, s indicate direction.

4.4 Motion in a plane & uniform circular motion

Motion in a plane is two-dimensional (e.g. a kicked ball, a satellite). In circular motion, in one revolution the distance = circumference = 2πR, but displacement = 0 (returns to start). Average speed for one revolution vav = 2πR ÷ T. Uniform circular motion = circular path at constant speed. Even though the speed is constant, the direction of velocity changes continuously (velocity is along the tangent), so the motion is accelerated.

Key Terms

reference point, position, distance, displacement, scalar, vector, average speed, average velocity, average acceleration, g, position–time graph, velocity–time graph, slope, kinematic equations, uniform circular motion, tangent.

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